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Devlog
Progress / Updates
September 26, 2021
by
notaloli39
2021 - 09 - 23 > current interface 2021 - 09 - 23 (updating!) > Interface changes...
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Code
September 26, 2021
by
notaloli39
2021 - 09 - 17 / 2021 - 09 - 23 ( continuing) The plan was to use HTML/Js to make extensive utilization of Twine as our base hub. > Twine layout > Code example on cart #1 > Code example for The Daught...
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Dialogue
September 23, 2021
by
notaloli39
All team members contribute to the dialogue. 2021 - 09 - 20 > Most dialog/interactions have been done. Rough dialogue 2021 - 09 - 22 > Polished script for final input Final dialogue...
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Character design
September 23, 2021
by
notaloli39
All character design by Joe Moore 2021- 09 - 13 > Character concepts were jotted down on a team google doc 1.) The Wizard -Tiny -giant wizard hat -sleeping with a grimoire in hand -Only wakes up when...
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3D Environment Development
September 23, 2021
by
notaloli39
2021 - 09 - 12 >Started our environment props needed for the train All 3D Modelling by Ryan Boyd 2021 - 09 - 14 > Procedural textures and lighting have been experimented with for the models > Added ba...
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Brainstorm
September 23, 2021
by
notaloli39
2021 - 09 - 09 During this day we discussed taking this game to another level using the software Twine. > Decided to have a temporal storyline using a train to be our hub narrative. 2021 - 09 - 11 > M...
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